This is the safehouse, also known as The Rook, featured in the campaign of Black Ops 6. Players can spend time exploring the secrets of this abandoned mansion in-between missions. I was responsible for constructing and set dressing the boiler room and bunker areas of The Rook. I worked closely with our Art Director and Level Designers to ensure the set dressing supported the narrative and gameplay of the space.
I am extremely grateful to have been apart of this project. I also want to give a shoutout to everyone that helped contribute to the safehouse. None of this would be possible without the contributions of every person on the team.
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Art Direction:
Isaiah Sherman
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Environment Art Team:
Geoff Hill
Dennis Glowacki
Nimah Kelly
Eric Rogers
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Lighting Team:
Alex Wahl
Dan Naughton
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Level Design:
Daniel Menard
Matt Duncan
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Concept Team:
Evan Albert
Natoyan Pyo.
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Photogrammetry and Tech Art:
Caleb Tomplait
Andrew Kelley
Kieli Adkins
Joshua Terry
Ryne Petersen